The Secret World
#2
Posted 07 April 2009 - 09:32 PM
Magicball Network http://www.explode-mode.com http://www.idleballad.com http://yearoftheps3.info
Recently Finished: Deponia
- Mark of the Ninja
- Fez
- The Dark Eye: Chains of Satinav
- Rush
- Edna & Harvey: Harvey's New Eyes
- Unmechanical
- Evoland
- Bioshock Infinite
- A New Beginning
- Spec Ops: The Line
- Lego LOTR
- Dishonored
- Waking Mars
- Deadlight
- Borderlands 2
- Rochard
- Torchlight 2
- Death Rally
#3
Posted 07 April 2009 - 10:10 PM
“This is an MMORPG without classes, without levels, this is completely skill-based” <-- pay attention to this.
#4
Posted 07 April 2009 - 10:14 PM
Yes, I'm well up for a world based on (but not restricted to): Lovecraftian horror/Steven King/magical realism/world of darkness/shadowrun/X-files/urban legends/secret histories.
And having fresh MMO mechanics would be the icing on the cake.
#5
Posted 07 April 2009 - 10:21 PM
- Remember to disable forum signatures! -
#7
Posted 08 April 2009 - 01:09 AM
I would have hope if there was ever a Planetside 2. But even that would have a high chance of failing, having to live up to how outstanding Planetside once was.
I do agree with Dan about high fantasy and sci-fi though.
-DR. JOHNSON
"I like this. It's shit."
-Some random internet user
#8
Posted 08 April 2009 - 08:28 PM
I'm highly skeptical but also intrigued. A few things I've heard make me think that perhaps these guys might know what they're doing. Maybe.
“This is an MMORPG without classes, without levels, this is completely skill-based” <-- pay attention to this.
It's Ultima Online?
#9
Posted 08 April 2009 - 09:42 PM
#10
Posted 09 April 2009 - 09:18 AM
Yes they specifically mention that game as an influence, which I think is exciting.It's Ultima Online?
Not enough MMO developers are looking at Ultima Online.
#11
Posted 09 April 2009 - 09:01 PM
My collector's edition AoC box does make a nice booster chair though.
I will do my best to wait until after the game comes out before jumping in.
#12
Posted 09 April 2009 - 09:06 PM
- Remember to disable forum signatures! -
#13
Posted 09 April 2009 - 10:16 PM
Problem is it's made by Funcom. Age of Conan was a complete piece of trash (a gorgeous piece of trash, granted).
My collector's edition AoC box does make a nice booster chair though.
I will do my best to wait until after the game comes out before jumping in.
Hey, AoC was good. For the first 20 levels.
Anyway Funcom are essentially just the publisher, and although they have poached some of the ex-conan team (apparently so as to avoid its mistakes) it is a different developer, and Rangar Tornquist is a very different lead.
#14
Posted 09 April 2009 - 11:16 PM
ack, I'm a bastard these days. I stopped playing The Longest Journey when one character wouldn't stop swearing unconvincingly and kept jabbering on. But I guess a lot of people like it. I haven't heard many good things about the sequel.
#15
Posted 10 April 2009 - 12:26 AM
Oh, it's written by the guy who specializes in bad adventure game writing that never ends?
Ideal for an MMO then?
#16
Posted 10 April 2009 - 08:07 AM
TimeGentleman - my Twitter
Size Five Games - home of The Dan And Ben Adventures, GUN_MONKEYS,The Swindle, Gibbage, Privates, Cruxade
Unga Needs Mumba - adventure game with lead voice by me
#17
Posted 10 April 2009 - 02:19 PM
Ooh, London setting!
Spiritual successor to Hellgate.
#18
Posted 10 April 2009 - 03:04 PM
Spiritual successor to Hellgate.
Heh crossed my mind too, but I think not.
In this interview Tornquist mentions the game having puzzles of some kind, enough so that you can focus on those instead of the combat.
Having a wild guess here, but what with the mystical alphabet motif and the constraints of having puzzles in an MMO (where the answers are quickly passed around), I'm betting on some kind of randomly generated decryption game. Still, interesting.
#19
Posted 10 April 2009 - 03:25 PM
The monster appearing was pretty neat, and his design was great, but it was ruined with that underwhelming fireball crap and the fake shaky cam.
I'm intrigued as well, but I would be moreso intrigued if it weren't being made by Funcom and Tornquist. Maybe the guy's writing and designing ability has drastically improved since The Longest Journey series? (Doubt it though.)
#20
Posted 10 April 2009 - 04:03 PM
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users
