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06-20-2009, 06:25 PM
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#1
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Stencil Gorilla
Join Date: Feb 2009
Location: Paris, France
Posts: 528
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They're called *Video Games*
I liked how everyone seems enthralled by my idea over on the Universe thread  so what I did is I created that one because I'm interested in game theory. This is of course very very light theory but I'd really like to construct a common grammar of games.
Why is that on a forum ? Because I'll need help from people who play and know games, bring in references and stuff to enrich the model so it can talk about most games in a very similar fashion.
So my goal here is to first provide a model of what existing games are from which of course you could build combinations that have not been done (Strategic FPS for instance which I've never seen) but most importantly try to clearly see what has not been done.
I will expose my take on the subject, all that follows and says "there IS" is just the way I write it, if anyone disagrees please do say it
There are pretty much three points that come into defining a game :
Defined by view
Defined by goals
Defined by narrative
<new game> is a <first person> <adventure> game that's about <it's story>.
The Path is a third person wandering game that's about girls and paths and so on (voluntarily taking an extreme example here)
Defined by View
Now when someone defines a game, it often starts with : It's a FPS/Third Person/Strategy (which means for most strategy games seen from above).
In architecture, there are two basic geometrical systems : perspectival and geometral (not geometrical... Or at least in french they are very distinct words.)
So perspectival is through the laws of perspective, also called subjective point of view. In that category, it doesn't really matter if you're in first or third person view.
Geometal is the rest of the representation means used by architects :
Plan from above
Projection is the view of a facade, similar to
Cut which is a profiled view as the previous one.
The last is axonometrical projection or axonometry which can be opened or closed. Axonometry is part of the geometral class so it is an objective point of view.
They can be mixed a bit, for example you can make a perpectived cut or a perspectived plan.
Now what has not been made yet in games?
Plans have been used, and then perspective plans
Cuts have been used and projection too...
Just as axonometry and of course perspective.
Defined by goals
What I call goals are in fact often called key features or main gameplay features, they are "how do you go forward".
It defines the main way in which you interact with the world and can also of course be combined.
SHOOTER :
The goal of the game is to surpass enemies often in larger number for the sake of epicness. They can be added the adjective tactical which implies a fair share of balance between the player's strength and the enemy's. For instance, 50¢ Blood on the sand is not a tactical shooter. It derives from it because you can be hit multiple times with no consequences. Cover mechanics don't make shooters tactical. On the other end of the spectrum, Rainbow Six (1998) is a tactical shooter but has no cover mechanics.
ROLE PLAYING :
Means you can customize your character.
PUZZLE :
Means you will have to solve ... things...
So It's 4 30 in the morning and I'm really interested in that subject but I gotta go back to work, hope you guys enjoy it and when I come back after handing the work around 6pm it'll be filled with people excited about the project 
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07-05-2009, 11:52 PM
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#2
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Thumb Resident
Join Date: Jan 2009
Posts: 79
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Whatever man. I say Videogames, email, and alot.
Common terms should just be one word. Fuck the AP stylebook.
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07-06-2009, 01:39 AM
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#3
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Jazzy Slider
Join Date: Jan 2009
Location: Surrey, England
Posts: 777
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Quote:
AkuMifune:
alot
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Yeah, that, like many things, has annoyed me since I realized I had been getting it wrong. It's not as bad as "alote", though, which some person on a forum I went to a long time ago used to say. I have no idea where she got that from.
Quote:
AkuMifune:
Common terms should just be one word. Fuck the AP stylebook.
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I respectfully disagree with your dumb opinion.
Actually, you may be right: if "altogether", "myself" and so on are acceptable, why aren't "alot", "inbetween", and "alright"? Perhaps it's because you wouldn't say "alittle". Either way, I've been conditioned (possibly by myself) to find it ugly.
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07-06-2009, 03:08 AM
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#4
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Ringfencer in chief
Join Date: Nov 2007
Location: Leeds
Posts: 744
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'Alot' is curious. Never heard it before - is it just the compound word formed from 'a lot'?
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07-07-2009, 08:29 AM
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#5
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PJYxCSXjhLI#t=2m32s
Join Date: Feb 2005
Location: Nottingham, UK
Posts: 1,323
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Quote:
JamesM:
Actually, you may be right: if "altogether", "myself" and so on are acceptable, why aren't "alot", "inbetween", and "alright"? Perhaps it's because you wouldn't say "alittle". Either way, I've been conditioned (possibly by myself) to find it ugly.
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English is full of compound terms, for instance staircase. I have no idea why some might take root and others not, but being picky over any that are commonly used seems futile.
You can put it down to a google fight, in which case video game is the more common, but that tells us nothing directional. I find myself, as ever, not giving a shit over which term is prevalent, personally preferring videogame, and finding the whole "debate" over the terms pointless.
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07-07-2009, 08:55 AM
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#6
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Mailbox Stuffer
Join Date: Jan 2009
Location: Aberdeen
Posts: 545
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According to The Videogame Style Guide and Reference Manual by David Thomas, Kyle Orland and Scott Steinberg (and officially endorsed by Dan "Shoe" Hsu):
Quote:
videogame
Catch-all term for any type of interactive entertainment software. Always write as one word.
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07-07-2009, 11:42 AM
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#7
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PJYxCSXjhLI#t=2m32s
Join Date: Feb 2005
Location: Nottingham, UK
Posts: 1,323
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But what if someone officially unendorsed it, eh?
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07-07-2009, 02:10 PM
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#8
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almost always a prick
Join Date: Nov 2008
Posts: 237
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Quote:
gdf:
According to The Videogame Style Guide and Reference Manual by David Thomas, Kyle Orland and Scott Steinberg (and officially endorsed by Dan "Shoe" Hsu):
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Well they would say that, wouldn't they?
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07-08-2009, 12:28 AM
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#9
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Mailbox Stuffer
Join Date: Jan 2009
Location: Aberdeen
Posts: 545
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I realised that, but didn't know what else to do.
Just food for thought. Apparently we're supposed to call them "videogames", and I always have, but increasingly I prefer "video games". After all, "computergames" looks dumb, and hey, we might as well have them all match up.
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07-08-2009, 03:38 AM
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#10
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Remo Action News
Join Date: Apr 2004
Location: San Francisco
Posts: 3,479
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The actual replies in this thread seem to have absolutely nothing to do with the root post.
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07-08-2009, 04:34 AM
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#11
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Stencil Gorilla
Join Date: Feb 2009
Location: Paris, France
Posts: 528
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Quote:
Chris:
The actual replies in this thread seem to have absolutely nothing to do with the root post.
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I tried but nobody seemed to give a shit or to play along so I went on on my own, I can post some more of the research if anybody's interested.
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07-08-2009, 06:00 AM
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#12
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Jazzy Slider
Join Date: Jan 2009
Location: Surrey, England
Posts: 777
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Quote:
Chris:
The actual replies in this thread seem to have absolutely nothing to do with the root post.
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MY STORY: I read the thread at some point. I had nothing to say. I later clicked the "go to first new post" button, and responded to something that caught my eye, completely disregarding archaic ideas like "context" and "relevance". This is, after all, the Internet.
(This applies to a large portion of my contributions to everything.)
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07-08-2009, 08:56 AM
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#13
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Cake Maniac
Join Date: Aug 2004
Location: London, England
Posts: 197
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Check this link. It is fucking genius and only loosely related to the original statement:
http://www.majusarts.de/blog/?p=404
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07-08-2009, 09:31 AM
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#14
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Ringfencer in chief
Join Date: Nov 2007
Location: Leeds
Posts: 744
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Yeh I have to apologise. After I posted I thought that it was a bit tangental.
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07-27-2009, 08:24 AM
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#15
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Thumb Resident
Join Date: Jul 2009
Location: Leigh-on-Sea
Posts: 55
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I know this is isn't exactly related to the original post, but I'm new and trying to fit in so...I hate it when somebody says Computer Games when they are referring to a Videogame. I do not play games on my PC, yet am told constantly that I'm not coming out because I'll be sat at home on my own playing Computer Games. Maybe I do play Computer Games and its one of those Fight Club situations, I wonder what else I've been doing. This observation is no doubt very old but it gets to me every time. Worse still correcting somebody that its not a 'Computer' but a 'Video' game only makes me want to take off my own glasses and stamp on them. I don't even wear glasses. Maybe I do.
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07-27-2009, 01:33 PM
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#16
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Remo Action News
Join Date: Apr 2004
Location: San Francisco
Posts: 3,479
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Quote:
UncleSpaggles:
I know this is isn't exactly related to the original post, but I'm new and trying to fit in so...I hate it when somebody says Computer Games when they are referring to a Videogame. I do not play games on my PC, yet am told constantly that I'm not coming out because I'll be sat at home on my own playing Computer Games. Maybe I do play Computer Games and its one of those Fight Club situations, I wonder what else I've been doing. This observation is no doubt very old but it gets to me every time. Worse still correcting somebody that its not a 'Computer' but a 'Video' game only makes me want to take off my own glasses and stamp on them. I don't even wear glasses. Maybe I do.
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That seems to be mainly a UK tendency, but I don't think it really matters. They're effectively the same thing, and you're still sitting at home on your own interacting with a machine.
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07-27-2009, 01:40 PM
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#17
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firstnew.gif
Join Date: May 2004
Location: Stavanger, Norway
Posts: 3,302
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I think the term "video game" fails to convey the fact that there is both aural and tactile interaction in these games. A better term would be "multisensual interactive entertainment" or something. Multisensical?
__________________
DISCLAIMER: I'm kidding!
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07-27-2009, 01:45 PM
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#18
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Remo Action News
Join Date: Apr 2004
Location: San Francisco
Posts: 3,479
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Quote:
toblix:
I think the term "video game" fails to convey the fact that there is both aural and tactile interaction in these games. A better term would be "multisensual interactive entertainment" or something. Multisensical?
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I think "game" already implies interaction and some sort of tactile component, since historically nearly all pre-video games have featured those things, and audio is implicit in the term "video," which in almost all cases refers to a combination of moving pictures and sound.
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07-27-2009, 02:02 PM
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#19
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firstnew.gif
Join Date: May 2004
Location: Stavanger, Norway
Posts: 3,302
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Your reasoning is irreproachable.
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DISCLAIMER: I'm kidding!
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07-27-2009, 02:07 PM
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#20
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Remo Action News
Join Date: Apr 2004
Location: San Francisco
Posts: 3,479
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I love the term "moving pictures." Also, I love when people refer to a movie as a "picture." I first heard that from my grandfather when I was a kid, and I thought it was simultaneously old and goofy, and awesome.
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07-27-2009, 02:18 PM
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#21
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Thumb Zombie
Join Date: Apr 2004
Location: Land of the beavers
Posts: 552
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In my mind, there's "interactive fiction" and there's "sandbox."
Am I being relevant at all to the original post? I only read the bold text.

__________________
no time for games. too busy hyping myself up for the new MI games
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07-27-2009, 02:21 PM
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#22
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Stencil Gorilla
Join Date: Feb 2009
Location: Paris, France
Posts: 528
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Quote:
Chris:
I think "game" already implies interaction and some sort of tactile component, since historically nearly all pre-video games have featured those things, and audio is implicit in the term "video," which in almost all cases refers to a combination of moving pictures and sound.
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Games can be just people talking, and I believe in ancient Greece they were. Like oral jousts or something.
What we are referring to, talking about video is the informative loop that happens between the player and the machine. Most games do not give tactile feedback or vibration (except of course on the last three generations of consoles). The absence of information given through tactile or gustative senses is why we call them in my opinion video games, because the sensory-motor scheme you are using, is only on the player's side, the computer does not respond to these by an action of it's own.
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07-27-2009, 02:23 PM
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#23
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firstnew.gif
Join Date: May 2004
Location: Stavanger, Norway
Posts: 3,302
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Quote:
OssK:
the sensory-motor scheme you are using, is only on the player's side, the computer does not respond to these by an action of it's own.
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Tell that to my Xbox 360 and PS3 controllers.
__________________
DISCLAIMER: I'm kidding!
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07-27-2009, 02:23 PM
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#24
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Stencil Gorilla
Join Date: Feb 2009
Location: Paris, France
Posts: 528
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Quote:
Jayel:
In my mind, there's "interactive fiction" and there's "sandbox."
Am I being relevant at all to the original post? I only read the bold text.

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In fact, everyone even me's banging the thread to death, I was hopping to expose the components of a game (which I did on my own) and find out where things have not been pushed to their limits (which I also did).
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07-27-2009, 02:37 PM
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#25
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Jazzy Slider
Join Date: Jan 2009
Location: Surrey, England
Posts: 777
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Quote:
Chris:
That seems to be mainly a UK tendency, but I don't think it really matters. They're effectively the same thing, and you're still sitting at home on your own interacting with a machine.
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For years I resisted the term "video game" because it sounded too American. It's not so much that I don't like how Americans speak; rather I thought it would sound like an awkward affectation if I was tried to copy it. But these days I can't stop saying "awesome", so I suppose that's ruined.
Anyway, games consoles are computers. If I want to distinguish I say "PC games" or "console games". Aren't I helpful?
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