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05-08-2006, 05:22 PM
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#1
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Idle Thumbs News Bot
Join Date: May 2004
Location: The information superhighway!
Posts: 0
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New PS3 Dualshock doesn't look stupid any more
Sony announced their new Dualshock to an embarrassingly small applause, and implementing an "innovative" new control method which is basically even more embarrassingly reminiscent of Nintendo's Wii controller. Read the full on off the scene report of the Sony E3 conference featuring sarcasm , wit, and proper journalism, in the Idle Forums. Shame on you Sony, but well done on scrapping the Boomerang.
Posted by James Spafford
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05-08-2006, 05:33 PM
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#2
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Black Tie Only
Join Date: Jun 2004
Location: North Dakota, US
Posts: 467
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Thank God.
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05-08-2006, 05:37 PM
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#3
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Zombie Thumb
Join Date: Oct 2004
Location: Michigan
Posts: 559
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They also stole the motion sensor from the Wii, awesome. 
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05-08-2006, 05:54 PM
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#4
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Silly Belgian.
Join Date: Oct 2005
Location: Belgium. (Seems pretty logical).
Posts: 197
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Quote:
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LeChimp:
They also stole the motion sensor from the Wii, awesome. 
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Well they stole everything from Nintendo except cartridge based systems.
At least, they're not stupid.
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05-08-2006, 06:36 PM
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#5
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Thumb Tourist
Join Date: Feb 2006
Posts: 17
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Quote:
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ThumbBot:
Shame on you Sony.
Posted by James Spafford
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Adding motion sensors to a controller was going to happen eventually anyway. I prefer sooner rather than later. I think all next-gen consoles should have this kind of feature, and just because Nintendo came up with it first doesn't mean no one else should be able to implement it. Nintendo was bold enough to come up with the idea and make it a major selling point, and Sony was smart enough not to release a console without it's own version of the technology. They would be absolute fools if they didn't. I think Microsoft would be doing the exact same thing if they hadn't launched so much earlier.
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05-08-2006, 06:53 PM
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#6
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dot com
Join Date: Aug 2004
Location: Not Toronto
Posts: 1,147
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Sony DualShock 3(TM), now with 12 buttons, 2 analog sticks, 1 d-pad, bluetooth wireless, 6-directional motion sensing, and vibration feedback (do they still have this, considering that lawsuit?). Sony, keeping things simple! 
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05-08-2006, 08:18 PM
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#7
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ACK!
Join Date: Sep 2004
Location: Spain
Posts: 1,297
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So typical of Sony, bashing Nintendo and then stealing the same thing they bash Nitnendo about....
__________________
-Having nothing to worry about makes me nervous!
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05-08-2006, 08:51 PM
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#8
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Falling from high heights
Join Date: May 2004
Location: Singapore
Posts: 892
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So typical ? Did they 'steal' something from Nintendo in the past ?
__________________
Blog's ALIVE, with a layout stolen from GamesLol
"Little sisters will get tired and cranky and sulk. Mummies will sit and discuss motherly things. Cats will try and find dark safe places to sleep, away from the grabby hands of young children." Christmas Time, Yufster circa 2007
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05-08-2006, 09:01 PM
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#9
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ACK!
Join Date: Sep 2004
Location: Spain
Posts: 1,297
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Quote:
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vimes:
So typical ? Did they 'steal' something from Nintendo in the past ?
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I meant their ideas...
I can see Nintendo taking advantage of this next gen...
Nintendo could invent the worst, most uncomforatable controller even, and even if it severed your hands off, Sony would copy their idea, and then Nintendo reveales the real deal...
Too bad Nintendo is too honest and stick to their words, unless they reveal that the Wii is just a GameCube with flame decals in the end... 
__________________
-Having nothing to worry about makes me nervous!
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05-08-2006, 09:04 PM
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#10
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That gum you like...
Join Date: May 2004
Location: Pittsburgh, PA
Posts: 591
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speaking of unconfortable, waving a controller around in the air with both hands might really be bad for you. It might create the next version of playstation thumb, except in your wrists. Just try it. grab a controller and wave it around with both hands. you'll feel the pain.
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05-08-2006, 09:14 PM
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#11
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Falling from high heights
Join Date: May 2004
Location: Singapore
Posts: 892
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Quote:
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Tanukitsune:
I meant their ideas... 
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I know that.. but do you have any examples?
__________________
Blog's ALIVE, with a layout stolen from GamesLol
"Little sisters will get tired and cranky and sulk. Mummies will sit and discuss motherly things. Cats will try and find dark safe places to sleep, away from the grabby hands of young children." Christmas Time, Yufster circa 2007
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05-08-2006, 10:11 PM
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#12
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Rock Band Addict
Join Date: May 2006
Location: Chicago
Posts: 271
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Quote:
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n0wak:
[...] and vibration feedback (do they still have this, considering that lawsuit?).
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I don't know if it's because of the lawsuit, but I read that they took out the vibration so they could add the motion sensors. Here's a nice article comparing the wiimote to DS3:
http://revolution.ign.com/articles/705/705870p1.html
I really hate the dual shock controllers though. I can't stand the placement of the analog sticks, why haven't they changed that yet?! No one controls with the d-pad anymore!
Quote:
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netmonkey:
speaking of unconfortable, waving a controller around in the air with both hands might really be bad for you. It might create the next version of playstation thumb, except in your wrists. Just try it. grab a controller and wave it around with both hands. you'll feel the pain.
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Which is why no one plays tennis anymore, or baseball, or golf, or....? You don't have to *swing* the controller necessarily anyway, some games require only a little bit of motion (i.e. just turning/pointing the wiimote).
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05-08-2006, 10:52 PM
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#13
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Master of Science
Join Date: Aug 2005
Location: the Netherlands
Posts: 2,476
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still that stupid d-pad
when are they going to fix that
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05-09-2006, 12:39 AM
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#14
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Rhythm game star/loser
Join Date: Jan 2005
Location: Calgary, AB, Canada
Posts: 4,161
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They can't fix it. Nintendo invented the D-pad for games and copyrighted their design. Note that they're the only ones who can use an actual cross for the pad. Other thing Nintendo started, since it was asked:
First to use rumble on a console (Rumble Pack - N64)
Analogue control (Control Stick - N64)
Shoulder buttons (SNES)
The secondary directional design of the N64 c-buttons. (this allowed for a separate way of controlling camera/strafing/whatever that has since been refined into the second analogue stick)
Wireless controllers (Wavebird - GCN)
Console - Portable interactivity (Transfer pak - N64, now refined to use wireless by both Ninty [DS - Wii] and Sony [PS2/3 - PSP])
Finally, just because you know someone'll copy it sooner or later, Touch/Dual Screen technology (DS)
So yeah, pretty much ever large development with the exception of dual analogue (kinda: see the c-buttons thing) has been nintendo's doing. And the cycle begins anew.
EDIT: Whups. Forgot Tilt Control. Although it's a big part of Wii, the Wii control is spatially sensitive too. Tilt control has been used by ninty as far back as Kirby's Tilt n' Tumble for the Game Boy Colour, which according to the reports I've read is about all that Sony has been able to incorporate into the PS3.
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05-09-2006, 01:08 AM
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#15
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No good to you dead
Join Date: Apr 2004
Location: Area 5
Posts: 1,036
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Quote:
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artwking4:
Adding motion sensors to a controller was going to happen eventually anyway. I prefer sooner rather than later. I think all next-gen consoles should have this kind of feature, and just because Nintendo came up with it first doesn't mean no one else should be able to implement it. Nintendo was bold enough to come up with the idea and make it a major selling point, and Sony was smart enough not to release a console without it's own version of the technology. They would be absolute fools if they didn't. I think Microsoft would be doing the exact same thing if they hadn't launched so much earlier.
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Fair point, but i think the shame comes less from using the same kind of technology and more from the whole "we have come up with this original and amazing technology all by our lonesome" comments at the conference.
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05-09-2006, 01:21 AM
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#16
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flabbergasting bastard
Join Date: Jun 2004
Location: Copenhagen
Posts: 294
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Quote:
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artwking4:
Adding motion sensors to a controller was going to happen eventually anyway. I prefer sooner rather than later. I think all next-gen consoles should have this kind of feature, and just because Nintendo came up with it first doesn't mean no one else should be able to implement it. Nintendo was bold enough to come up with the idea and make it a major selling point, and Sony was smart enough not to release a console without it's own version of the technology. They would be absolute fools if they didn't. I think Microsoft would be doing the exact same thing if they hadn't launched so much earlier.
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Before Nintendo announced their controller there was absolutely no talk whatsoever of motion-control-etc in the new generation of consoles - it was all about amazing-uncanny-valley-graphics hidden behind great-gameplay-marketing-bullshit - so that it was to happen sooner or later can only be said because Nintendo had a really great idea - it wasn't obvious (at least not until the last minute where I predicted it would be so). All in all this is a blatently rip off of Nintende - the good thing is it is so fucking plain for everyone to see...
__________________
- FABRICATI DIEM, PVNK -
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05-09-2006, 04:49 AM
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#17
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Master of Science
Join Date: Aug 2005
Location: the Netherlands
Posts: 2,476
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Quote:
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miffy495:
They can't fix it. Nintendo invented the D-pad for games and copyrighted their design. Note that they're the only ones who can use an actual cross for the pad. Other thing Nintendo started, since it was asked:
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What about the circle thingy that the sega and the gravis gamepads have.
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05-09-2006, 05:14 AM
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#18
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ACK!
Join Date: Sep 2004
Location: Spain
Posts: 1,297
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Quote:
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vimes:
I know that.. but do you have any examples?
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I'm sure there is a thread somewhere where someone posted how Nintendo was the first to use, if not invent, stuff like the shoulder buttons, only to be copied by the competition, which happens to be Sony now...
So maybe they just "steal" their controller ideas, but still they do seem to do it everytime...
__________________
-Having nothing to worry about makes me nervous!
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05-09-2006, 09:26 AM
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#19
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Thumb Tourist
Join Date: Feb 2006
Posts: 17
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Quote:
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Ben:
Fair point, but i think the shame comes less from using the same kind of technology and more from the whole "we have come up with this original and amazing technology all by our lonesome" comments at the conference.
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Yeah, that was undeniably crummy for them to make that statement. Although there could always be the remote possibility that Sony had been working on this all along as well and Nintendo just decided to announce theirs first before E-3. Being the first to say you're going to do something doesn't necessarily mean you're were actually the first to come up with an idea. Unless we are all privy to Nintendo's and Sony's "secret business plans", we don't know what might really be the case. We just have the perception based on who spilled the beans first. Unless there's something everybody knows that I don't. And that's entirely possible, too.
Quote:
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hermes:
Before Nintendo announced their controller there was absolutely no talk whatsoever of motion-control-etc in the new generation of consoles - it was all about amazing-uncanny-valley-graphics hidden behind great-gameplay-marketing-bullshit - so that it was to happen sooner or later can only be said because Nintendo had a really great idea - it wasn't obvious (at least not until the last minute where I predicted it would be so). All in all this is a blatently rip off of Nintende - the good thing is it is so fucking plain for everyone to see...
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There was at least talk of the EyeToy being used back in 2003, so it's not the first idea of motion-control-etc being used in next generation consoles.
http://sony.gamerfeed.com/gf/news/4815/
http://news.digitaltrends.com/article1974.html
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05-09-2006, 09:49 AM
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#20
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my god it's full of stars
Join Date: Apr 2004
Location: San Antonio, TX
Posts: 2,919
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Quote:
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artwking4:
Yeah, that was undeniably crummy for them to make that statement. Although there could always be the remote possibility that Sony had been working on this all along as well and Nintendo just decided to announce theirs first before E-3. Being the first to say you're going to do something doesn't necessarily mean you're were actually the first to come up with an idea. Unless we are all privy to Nintendo's and Sony's "secret business plans", we don't know what might really be the case. We just have the perception based on who spilled the beans first. Unless there's something everybody knows that I don't. And that's entirely possible, too. 
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You have got to be kidding.
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05-09-2006, 10:03 AM
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#21
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Rock Band Addict
Join Date: May 2006
Location: Chicago
Posts: 271
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Considering the WarHawk demo had the motion sensing added to it like a DAY before, I really don't think Sony has been working on this for very long.
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05-09-2006, 10:50 AM
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#22
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Silly Belgian.
Join Date: Oct 2005
Location: Belgium. (Seems pretty logical).
Posts: 197
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miffy495, FTW.
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05-09-2006, 10:53 AM
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#23
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Thumb Tourist
Join Date: Feb 2006
Posts: 17
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Quote:
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Kingzjester:
You have got to be kidding.
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I might be.
Just to throw distract you...
..from the poison you just drank!!!
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05-09-2006, 02:26 PM
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#24
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Rhythm game star/loser
Join Date: Jan 2005
Location: Calgary, AB, Canada
Posts: 4,161
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*bow* I do what I can. And Elmuerte, I wasn't saying that no one else can have a d-pad. That would be pretty dumb. Just that the specific design of the Nintendo one that they created with the Game and Watch is copyrighted, so all other companies have to use a slightly different design. The circle thing is (I believe) 8-direction sensing, but obviously is not in the cross design. Unless I've misinterpreted your statement, in which case I have no idea what you were talking about and disregard all that.
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