Casting Our Pod Into Your Face

In 2008, a few guys with careers in the video game industry started producing a weekly podcast out of a San Francisco apartment. We called it Idle Thumbs, inheriting the name from the sporadically-operational game culture website we helped found back in 2004.

At the time, we had few goals for the show, except that it be independent, that it avoid a predetermined segment-driven format, and that it only be recorded with all parties present in the same room–never remotely. Somewhat to our own surprise, we stuck to those guidelines, and the podcast found an audience.

The show ran for about two years across two incarnations, Idle Thumbs and The Idle Thumbs Podcast. It attracted a listenership who appreciated our dubious blend of interpersonal chemistry, insight into development and the industry, pretentious musings about video games, overenthusiastic evangelism of Far Cry 2, and bafflingly phonological explorations of Jeff Goldblum's name.

Our Illustrious Staff

There were five main co-hosts across Idle Thumbs and The Idle Thumbs Podcast, most of whom have professional or amateur experience in both video game development and journalism. Read all about them:

  • Chris "Boost" Remo

    Chris is a writer, producer, and musician who has worked in game development and journalism at Irrational Games, Gamasutra, and Shacknews.

    Idle Thumbs, The Idle Thumbs Podcast

  • Jake "Video Games" Rodkin

    Jake had a long history in fake game journalism before migrating into a preposterously many-hatted development role at Telltale Games.

    Idle Thumbs, The Idle Thumbs Podcast

  • "Fuck" Nick Breckon

    Nick does work for Bethesda Softworks on their video games. Prior to that he wrote things at Shacknews with Chris.

    Idle Thumbs

  • Steve "Hot Scoops" Gaynor

    Steve Gaynor is a writer and video game designer who has worked on BioShock 2, Minerva's Den, and BioShock Infinite.

    The Idle Thumbs Podcast

  • Sean "Famous" Vanaman

    Sean is a game designer and writer. He has worked for Telltale Games and The Walt Disney Company.

    The Idle Thumbs Podcast


  • James "Spaff" Spafford

    Spaff community manages Media Molecule and has been in games 11 years. One year consisted of playing a WAP-based Star Trek game.

    Thumbcast, Idle Thumbs UK

  • "Bronstring" Marek "Left" "Guys" "More Men" "American" Bronstring "Guys" "Oh man" "...What?"

    Marek Bronstring is the Head of Content of Sega Europe. Previously he founded Adventure Gamers and consulted on My Horse and Me.

    Thumbcast, Idle Thumbs UK


  • Doug Tabacco "Doug Tabacco"

    Ever since the site's founding in 2004 Doug has been its principal programmer, essentially allowing the site to exist at all.

    The Internet

  • Mike "Cyberdemon" Watson

    Mike joined the Thumbs web team to provide welcome assistance on front-end programming.

    Also The Internet

With Special Guests

  • Brad Shoemaker

    Giant Bomb

  • Chuck Jordan

    Independent

  • JP LeBreton

    Double Fine Productions

  • Chris Kohler

    Wired

  • Ron Gilbert

    Double Fine Productions

  • Chet Faliszek

    Valve Corporation

  • Mac Walters

    BioWare Corp.

  • Max & Erich Schaefer

    Runic Games